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  • UDK Custom Character RAGDOLL PHYSICS DEATH

    Posted on December 31st, 2011 Neurosys No comments

    So I’ve taken my Player model that I made, given him some basic animations and movement, coded a bot from him with very simple wandering ai (no goal, just wanders to random points) and now I have created a Physics Asset for him which is working well so far. The wander bots have a 10% chance of death each time they move, inducing the ragdoll to take over.

    All classes from scratch, NO UT CLASSES USED, all classes extend from either ‘UDK’ classes or ‘GAME’ classes, but never UT specific(I hate those).

    Once I am done playing with all of this, I plan to write some easy to follow tutorials that show how to do things the ‘base’ way instead of the ‘lets mod UT’ way.

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